As Equals to Premiere at The Quilliad Launch

Our new short film ‘As Equals’ directed by Sean Marjoram, will premiere at the launch of The Quilliad‘s 5th issue. We are so proud to partner with this incredible arts journal to bring a multi-media aspect to our arts and poetry geeks’ portfolio. The films’ web debut occurred earlier this week. View the film below:

As Equals – A Poetry and Film Inter-Arts Project.
Poetry by Devin P.L. Edwards. Photography by Sean Marjoram.

In Support of SFC Open Source

Hello, Geeks.

software freedom conservancy's logo

Software Freedom Conservancy’s logo

At Geek Collateral, we believe in access to technology for all regardless of income, so it stands to reason that we’re fans of the Software Freedom Conservancy. SFC is a not-for-profit organisation that supports and assists with the development and use of Free, Libre, and Open Source Software (FLOSS) projects in any way it can. The organisation is committed to taking care of the infrastructure for FLOSS projects so developers can focus on creating and updating the software.

SFC keeps itself busy. You can find a full list of the organisation’s projects on their site,, and if you have a project that you believe would benefit from their member project services, you can apply for membership on their site as well.

They are also currently running a fundraising campaign to develop non-profit accounting software. At present they are 88.4% funded, having raised $66,275 of their $75,000 goal. They’re doing this because non-profits often pay high licensing fees to use proprietary software and, as SFC knows from experience, accounting for non-profits is different than for for-profit companies anyway.

SFC has already started working on the project despite being a little short on funds because they believe in this project. If you’d like to lend them a hand financially or as a volunteer, or if you would just like more information on the project, follow the link:

By our powers combined,


Review of Veil – Dark Horse Comic

Hello, Geeks.

I’ve been stumbling over which comic to review first. Imagine my surprise when Dark Horse became the winner — I’m normally an Image comic fan. I picked up Veil because the cover art was captivating, because the female protagonist bore a certain unmentionable resemblance, and because of the adorable red-eyed rats. Dark Horse sums up the Veil series fairly well:

A beautiful girl wakes up in an abandoned subway station with no memory of how she got there. When men try to hurt her . . . they wind up dead. Where did she come from? And what is she capable of?

Veil comic, issues 1-4

Veil comic, issues 1-4

The story is well-written and has scant trace of the the comic story tropes that tend to drive me insane. Writer Greg Rucka does a phenomenal job bringing this dark world to life without the need for hokey narrative boxes, and while the seemingly inevitable damsel-in-distress plot-line brings about a little eye rolling, the main writing is good and the art is, well, fantastic.

Veil has yet to progress far enough for a full read, but I’m looking forward to what it can become.

4 blue pencils out of 5.

blue pencilblue pencilblue pencilblue pencilpencil grey




Board Games with Kenny Koberstadt

Another geek has joined the Geek Collateral Media team. Meet Kenny Koberstadt—board game expert, Pokémon trainer, and music lover. We went over to Board Game House (yes, that is his residence’s official title) recently to play a few games from his extensive collection, including a new game that Kenny helped to Kickstart (no, we’re not telling which game it is—you’ll have to wait for Kenny’s review).

While we were there, we took some photos of us playing and posing:


Stay tuned for Kenny’s board game review and a 4-part Pokemon trainer’s guide, coming soon.

We’ll be back,
Geek Collateral

Play Rust Better — Advice for Casual Rust Players.

If you’ve been playing Rust lately and you’re not one of the top players on your server, you may be getting a bit frustrated. The chat box seems to fill up with players who are really frustrated with the game. If you’re wondering “What’s the point of Rust? What’s the goal?”, read on and I’ll give you one (or more).

Run around aimlessly for a while to try and get your bearings of the game if you haven’t been playing for a while. Then when you’re ready, start building yourself a little base of operations and really playing the game.

Stone Node in Rust.

Stone nodes look like this and give stones, sulphur ore and metal ore.

1. Find an area with a few trees and some non-aggressive animals (pig or deer) nearby. Avoid areas with really big buildings nearby. Lay down a building of your own. I’d avoid using wood to build a shelter and just find one of the empty ones lying around. Put a wooden door on it and drop a storage crate inside. Also, if you have the cloth, lay a sleeping bag down real quick, so you re-spawn in your base (Sleeping bags and beds are your re-spawn point, don’t you know.). Since wooden doors are breakable, try not to stray too far from your base.

2. Keep near your base and gather wood from trees and wood piles, and stone and metal ore from stone nodes. Drop off the resources every few minutes in case someone comes along and kills you. I try to prioritize building a foundation, pillars, walls and a doorway, but if you happen to find an open foundation, even better. Build a house with a metal door as soon as possible. Avoid building windows even on higher floors because aggressive players will build staircases just to climb in and raid you. Focus on getting the 200 metal fragments needed for a metal door.

Bow hunting red animals in Rust.

Red wolves die in 2 arrows and the big red bears should go with 3 arrows.

Blueprint and Research Kit items in Rust

Blueprints (Left) and research kits (right) are your goals right away.

3. Chase an animal down with a rock or stone hatchet, if you haven’t already. Animals are not only your primary source of food; they also give you cloth, which you need to make your first ranged weapon: the hunting bow.

4. Make a hunting bow with cloth and wood, and a few arrows (around 20). Now, hunt some red animals — they drop backpacks — and read up on some blueprints. This is your main priority for now. Run back to your base when you get a few nice items and drop them off in case you get killed. Study all the blueprints you find on the spot.

Player Quatr0 took me out in no time flat with his M4.

Player Quatr0 took me out in no time flat with his M4.

6. Avoid people wearing a lot of clothing: like this friendly fella I met while he was playing with a few of his friends. If you play Rust already, you probably know almost every player is hyper-aggressive. If you get killed, do it all over again, but now with more crafting skills. (Quatr0 agreed to let me show his username.)

7. Once your run home with your new gear, and maybe a few research kits, drag the research kit onto an item you want to learn how to craft, like these sweet leather pants I found.

Craft LeatherPants in Rust

Sweet! Time to rock ‘n’ roll.

Since you’re building a skillset (craft recipes), dying and losing gear becomes less of an issue. The constant cycle of death and loss is taxing and is the biggest complaint people have about Rust. Even bases can be blown up, and you can be killed in your sleep (while logged out). This is actually what I like most about it: nothing is safe.

Love and Longing

Love & Longing Cover image

Hi all,

I have a book. I think it’s pretty great, and while it’s not exactly geeky, we geeks do sometimes fall in love, long for love, and fall out of love. This is pretty much the premise of the poetry (yes, it’s poetry).

Remember, we’re not Geek Exactly Media, We’re Geek Collateral Media, which means sometimes we include stuff on the edges. Especially when it’s all written by me.

If you’re ever at art shows or ’zine scene events. Look for us. We sell Love and Longing for only $5 [Only FIVE dollars!?].

Only ’zine geeks will get that.


Devin Edwards

Squander Scrabble

The Word 'Squander' on a scrabble board

During a game of Scrabble with Sarah, I managed a whopping 221 points in a single play with the word ‘Squander.’ This is a personal record for me, so I’m a bit excited about it.

If you’re wondering how I scored it:

The word is worth 19 points because A1 is on a double letter score, and the word falls across two triple word scores, which triples the points to 57 total and then re-triples them to 171 points. I also gained a 50-point bonus for using all seven tiles. Ergo: 221 points.

Not that I’m bragging or anything. Maybe a little.

Maybe a lot,

Devin Edwards